Microsoft landed a major blow in its decades-long battle with its video game industry rival Sony on Monday, announcing the $7.5 billion acquisition of a video game company that narrowed the gap between the two tech giants' offerings.
By buying the game maker ZeniMax Media, the parent company of gaming studios like Bethesda, Microsoft gained control of major gaming titles like The Elder Scrolls, Fallout, Doom, Quake and Wolfenstein. The deal allows Microsoft to counter criticism that it lags behind Sony in the quality of its games while deepening its game catalog seven weeks before both Microsoft and Sony release a new generation of gaming consoles .
While you're here, how about this:
The Horrifying World of Doll-Based Video Games | CBR
Combining video games and toys is nothing new. Games like RC Stunt Copter and Army Men: Sarge's Heroes brought the experience of playing with toys to the video game front well back in the day. Not all toy-based games fare so well, however. Things take a weird turn when you drop into the world of video games based on doll properties.
For proof of this, look no further than the plethora of games based upon the Bratz line of dolls, which tend to be less about gameplay and more about dress-up. One such example, Bratz Rock Angelz , has the player take control of four of the line's most popular characters to play mini-games and collect "bling" to buy new clothes.
Ray Tracing Explained: Does It Really Matter For Video Games?
The next generation of video game consoles has promised players the most top-notch graphics yet, and thanks to the incorporation of ray tracing technology on the Xbox Series X and PlayStation 5 , they'll be able to deliver on that promise. Ray tracing allows for the realistic, real-time simulation of light in video games. While this may sound like a minor improvement, it drastically changes the game's visuals, giving gamers a more realistic simulation and gaming experience.
'Video games are a great place for politics': meet India's modern satirists | Games | The Guardian
I n Gujarat, a tiny independent studio is drawing on India's rich literary history to create surreal games that flow like visual poems, evoking decades of colonial literature and folk theatre to draw attention to the politics of today.
"We find video games to be excellent spaces for political discourse," Jani tells me over Skype. "The government is hardly bothered about something as 'trivial' as video games, and they also give you a lot of room to think and ponder complex ideas."
And here's another article:
Artificial Intelligence in Video Games Opportunities – The Daily Chronicle
RnM newly added a research report on the Artificial Intelligence in Video Games market , which represents a study for the period from 2020 to 2026. The research study provides a near look at the market scenario and dynamics impacting its growth. This report highlights the crucial developments along with other events happening in the market which are marking on the growth and opening doors for future growth in the coming years.
* * *
The global Artificial Intelligence in Video Games market has been comprehensively analyzed and the different companies that occupy a large percentage of the market share in the regions mentioned have been listed out in the report. Industry trends that are popular and are causing a resurgence in the market growth are identified.
OPINION: 'Avengers' video game misses the mark by a long shot - New Mexico Daily Lobo
Over the past 10 years, Marvel's Avengers intellectual property has been one of the most successful franchises in the entertainment industry. So when it was announced in 2017 that Square Enix was developing an Avengers video game, anticipation around the project began to build.
The thought of being able to fly like Iron Man, wield Thor's hammer and throw Captain America's shield had many chomping at the bit to get their hands on the game.
I found throughout the game I never truly connected with any of the heroes. I didn't care for them in the same way I did in either the comics or the films. Now, granted, this could just be Marvel fatigue, but I'll admit that I wanted more for them than I got.
Console war origin: How a retro rivalry sparked gaming's most heated feud
On September 16, Sony finally unveiled the price and release date for its upcoming PlayStation 5 console . The announcement came only a week after its biggest gaming competitor Microsoft revealed the same details for its very own Xbox Series X . The latest moves by the dueling video game goliaths are yet another chapter in a decades-long clash between major corporations and their fervent fanbases known as the Console Wars .
The bipartisan gaming battle has become synonymous with the industry, and Sony and Microsoft have long been at the center of this swirling vortex of ad campaigns and surprise announcements. But the console war that continues to rage on today doesn't involve either of the companies that first erupted the games industry in heated rivalry.
3 Gaming Stocks That Will Power Higher In the New Normal | InvestorPlace
The novel coronavirus pandemic led many to play video games while practicing social distancing. As a result, video game sales and playtime increased dramatically . The growth in gaming accelerated beyond what many analysts imagined. This, in turn, drove record-breaking success for many gaming stocks like Activision Blizzard (NASDAQ: ATVI ) and Electronic Arts (NASDAQ: EA ). Now, some question whether the success will continue.
* * *
While detractors may argue that the impressive rise in video gaming will fade in the new normal, this isn’t likely. Although the short-term growth in the sector won’t be as significant after the pandemic, many new gamers will continue the hobby when the Covid-19 craze subsides. This makes the pandemic an unexpected catalyst that should keep bolstering their long-term success.
Happening on Twitter
Nintendo in Panic Mode After Microsoft Acquires Luigi https://t.co/WEa3UF910l HardDriveMag Mon Sep 21 18:22:39 +0000 2020
Bethesda is the latest studio to be acquired by Microsoft, making all future Bethesda releases free on launch day f… https://t.co/Bm25Spi6Xp gameinformer (from Minneapolis) Mon Sep 21 13:29:49 +0000 2020
Microsoft has purchased Bethesda Softworks in a deal worth $7.5 billion. This includes iconic franchises such as Th… https://t.co/vk2uIVxzaq TrueAchievement (from International) Mon Sep 21 13:32:58 +0000 2020
Microsoft acquires games company Bethesda for $7.5bn (£5.85bn), known for creating Doom, Fallout, Skyrim and Wolfen… https://t.co/XixqzJrcib BBCNews (from London) Mon Sep 21 17:51:27 +0000 2020
No comments:
Post a Comment