Introduction:
In recent years, the line between traditional literature and video games has become increasingly blurred. As video games have evolved from simple, 2D platformers to immersive, 3D worlds, they have also become a new frontier for storytelling. The craft of turning video games into literary works is a fascinating one, and it has the potential to revolutionize the way we experience and interact with stories. In this article, we will explore the current state of this craft, its challenges and opportunities, and the potential impact it could have on the world of literature.
The Rise of Video Game Adaptations:
Video game adaptations have been around for decades, with early examples including the novelizations of classic arcade games like Pac-Man and Donkey Kong. However, it wasn't until the 2000s that video game adaptations began to gain popularity, with the release of novels based on popular games like Halo and World of Warcraft. Since then, the market for video game adaptations has grown...
On March 20th, 2020, Animal Crossing: New Horizons was released.
It felt like more people than ever were playing and talking about video games; it makes sense, then, that Critical Hits: Writers Playing Video Games was birthed from quarantine conversations.
I spoke with J. Robert Lennon and Carmen Maria Machado over Zoom and e-mail to talk about the crafting of the collection and their own relationships to video games.
I'm So Tired Of Crossover 'Skins' Cluttering Up Video Games
Sizzling Dishes and Stressful Meals Give Video Games Warmth - The New York Times
Food in video games is often referred to as a "consumable," a resource that confers health or another perk on the player. But in Venba, a narrative cooking game, food is something more: It's something to labor over, to infuse with rich emotions, to savor.
In one scene, an immigrant mother cooks a meal for her son, expecting him home from university. Chicken drumsticks simmer in a sticky sauce; a whole fish sizzles in a frying pan; an unctuous golden curry bubbles.
Why Don't We Have A Hunger Games Video Game?
The Hunger Games novels came out when I was 15, the perfect age for them. That meant I was 19 when the films hit, a little old to be right in the sweet spot, but I loved those too.
The Ballad of Songbirds & Snakes is fine. It’s too slow in the beginning and too fast at the end - as if to punish me for all my complaints about Mockingjay’s double header, it feels as if it should have been two movies.
Alan Wake II Rewrites Rules of Video Game Expectations | Video Games | Roger Ebert
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