
A video game industry veteran, Mr. Riccitiello is the chief executive of Unity Technologies, a company that isn't a household name but is a fixture for more than two million game developers who use its software to power their games.
For most of the company's 19-year history, Unity's software business was relatively straightforward: Every developer who used Unity's professional tools to build software paid a fixed, annual licensing fee. The software acts like an engine.
Video games offer older adults both physical and mental exercise

Video games have come a long way from their beginnings as children's toys. Games these days are for everyone, and that includes senior citizens.
Older players have historically been an afterthought in the youth-obsessed video game industry. But as the medium matures, older gamers are becoming a much more significant force in the industry—one that developers can't afford to ignore.
SAG-AFTRA and Video Game Producers End Talks Without a Deal As Threat of Strike Looms - IGN

SAG-AFTRA has confirmed that its scheduled talks with the video game industry have ended. The result? No deal.
A joint statement from the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) and the video game producers confirmed that the discussions have now ended with no deal in sight.
Fortnite's Holocaust museum and how video games incorporate exhibition spaces

A player in Fortnite explores Holocaust exhibitions at Voices of the Forgotten, a virtual museum created by Los Angeles-based game designer Luc Bernard
Millions of players of the online video game Fortnite can now visit a virtual museum dedicated to the Holocaust.
The Power And Influence Of 'EA Sports FC' Expands Beyond Video Games

Gamers Danipitbull and Flokox play EA Sports FC 24 before a Serie A match between Juventus and ... [+] Lecce.
This might come as a surprise, but Landon Donovan admits he didn't know anything about the world of soccer growing up.
Even though he played the sport and dreamed of playing at the highest level, Donovan didn't watch matches on TV—soccer certainly wasn't as accessible to American audiences in the early-to-mid '90s as it is today, nor did domestic leagues like the MLS or NWSL exist.

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