Thursday, December 5, 2019

The most-watched video games on YouTube videos during 2019 - Business Insider

YouTube has released a list of its 10 most-watched video games of the year, and it shows how games with online communities can use YouTube to flourish years after release.

None of the games on YouTube's most-watched list were released in 2019; most of them are at least 2 years old. Games like "Minecraft" and "League of Legends" both celebrated their 10th anniversary this year, and their YouTube popularity reflects how gaming has changed over the decade.

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Publisher: Business Insider
Date: 2019-12-05
Author: Kevin Webb
Twitter: @sai
Reference: (Read more) Visit Source



Other things to check out:

The 20 Most Underrated Video Games of the Generation | Digital Trends

The PlayStation 5 and Microsoft's Xbox Project Scarlett are both scheduled to launch next year, and with their release the current gaming generation will come to an end. There are a ton of different video games that have received critical acclaim and high sales figures over the last six years, ranging from platform exclusives to third-party games that released on practically everything.

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Deck13 Interactive's Lords of the Fallen was a pretty run-of-the-mill Souls-like, with a fantasy setting and little to separate it from similar clones. The studio took a very different direction, however, with The Surge , a science-fiction action-RPG is equal parts Bloodborne and Elysium . With a limb-targeting system, unique upgrades to an exo-suit, and industrial setting, it stood out from the competition and even streamlined some of the genre's more frustrating mechanics.

Publisher: Digital Trends
Date: 2019-12-05T11:10:55-08:00
Author: https www facebook com gabe gurwin
Twitter: @digitaltrends
Reference: (Read more) Visit Source



When did you last see an African video game hero?

The Canadian entrepreneur hopes to shake up the games market in Kenya - and Africa - by offering not only the “adrenaline rush” of competing to win, but also subtle messaging on relatable themes like conservation, climate change and culture.

“When was the last time you saw an African hero in a video game?” Shapiro asked ahead of the Dec. 14 of the official opening of Usiku Games offices and the Nairobi Game Development Centre, a high-tech co-working space also created by Shapiro.

Publisher: U.S.
Date: 2019-12-05T18:39:50+0000
Author: Nita Bhalla
Twitter: @Reuters
Reference: (Read more) Visit Source



Actually, It's Good When Video Games Start With Your Character Waking Up

I'm not someone who puts a lot of stock in dreams. I don't tend to remember them; they're usually just hazy flashes of something bizarre, unsettling, or aspirational. I also don't think many games are particularly dreamlike. They're often bound to the trappings of genre, full of conventions that make up the lingua franca of game design.

The FX TV show Atlanta begins most episodes in its first season with its protagonist, Earn, waking up in very different circumstances. While the audience is eventually made aware of where he is, the show never really bothers to impart how he ended up there—nor does it explain any number of surreal events, like people who leave a nightclub in an invisible car. The result is a feeling of displacement, of always feeling a little out of your depth.

Publisher: Kotaku
Twitter: @kotaku
Reference: (Read more) Visit Source



In case you are keeping track:

2019 Holiday Gift Guide: What Every Video Game Player Should Get | Fortune
Publisher: Fortune
Reference: (Read more) Visit Source



The 30 Best Videogames of 2019 - Paste

Here's our list of the best games of 2019. This is the intro. Feel free to imagine that it discusses whatever trends or themes you think defined the year. That's what the intros to these kinds of lists typically do, along with hinting at some of the specific entries below in pithy or cloying ways.

I like many of the games below. If I don't then my assistant editor, Holly Green, does, or our wayward editor-at-large Cameron Kunzelman does, or at least one of our writers Dia Lacina, Natalie Flores and Dante Douglas (fare thee well, friend—may the Riot winds guide you right) do. Mostly though I'm the one. I'm the one who did the list. I typed numbers in front of names and then pasted the code for image embeds beneath them.

Publisher: pastemagazine.com
Date: 2019-12-01T14:46:57-08:00
Twitter: @pastemagazine
Reference: (Read more) Visit Source



How PlayStation democratized 3D video games - Polygon

Twenty-five years ago, PlayStation played an instrumental part in making 3D graphics the industry norm for video games. Sure, it wasn't the first hardware capable of such things and the industry probably would have gone that way anyway, but PlayStation took the concept from something inaccessible to something mainstream.

That story begins long before PlayStation, at the end of World War 2, a time of immense change and growth for Japan.

Japan's economic growth led to the country making great strides in the electronics and tech industries through the 1980s, introducing innovative consumer electronic and personal computer devices such as the Sony Walkman, the VHS, and game consoles like the Nintendo Entertainment System. One technology proving to be interesting to a lot of Japanese companies at this time? 3D graphics.

Publisher: Polygon
Date: 2019-12-05T18:04:02-05:00
Author: Blake Hester
Twitter: @Polygon
Reference: (Read more) Visit Source



Good literature can come in digital forms – just look to the world of video games

James O'Sullivan does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations beyond their academic appointment.

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Some years ago, tired of scrolling through Netflix in search of something we hadn't seen yet, I suggested to my partner that we play a video game instead. Not the gaming type, she wasn't too keen on the idea, but I promised something where she didn't have to "aimlessly collect things". The game we played was Dear Esther, which is part of the burgeoning trend in "literary video games".

Publisher: The Conversation
Date: 20191205
Author: James O
Twitter: @ConversationUK
Reference: (Read more) Visit Source



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