Second was Roblox, a weird set of creation tools kids mostly use to create, upload and then play with an endless list of grim video game rip-offs. Watching any child play Roblox is a fast-track to insanity. Brain worms in its purest form.
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With practically every classic major release of the last decade at their fingertips, my children choose … strange bottom feeder free-to-play games on iPad about doing flips on a BMX. Human Fall Flat, a weird ass game about … humans falling flat I guess. Who the hell knows?
This may worth something:
'Star Wars' video game KOTOR to be remade with new creator, report says - Deseret News
Star Wars: Knights of the Old Republic will be getting the remake treatment, but with one major switch.
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The popular "Star Wars" video game Star Wars: Knights of the Old Republic is reportedly getting a remake — only without the studios that originally produced it.
Star Wars insider Bespin Bulletin recently told " B.O.B. The Podcast" that the famous early-2000s "Star Wars" game was getting a reboot — only outside of EA or Bioware, which developed "Star Wars" video games in the past, according to Video Games Chronicle.
Kevin Hart Will Star In A Major Video Game Adaptation - CINEMABLEND
Video game adaptations, while not quite as popular as comic book movies, are becoming increasingly common. Everything from Super Mario Bros . to Tomb Raider has been adapted at one time or another, and while few of the films get universal praise in the way your average MCU movie does, we have seen recent success stories with movies like Sonic the Hedgehog and Rampage putting up solid box office numbers.
Kevin Hart will play the character of Roland, according to THR . Roland is a soldier on the planet Pandora (not that one) who, assuming the movie is following a similar plot to the original game is going in search of a legendary vault said to contain vast riches. Hart will star alongside Cate Blanchett who is already signed to play the character of Lilith, the Siren.
The Rise of One of the First Video Game Workers Unions | WIRED
Video game programmers learn to celebrate "crunch" from the get-go. Like many of his peers, Kevin Agwaze went to a specialized school that taught coding for games, rather than a traditional university. Such schools normalize a brutal workweek, treating high dropout rates as a badge of honor, and instilling the idea that the games industry is a shark tank where only the strong survive.
The schools, Agwaze and other programmers explained to me in a London pub, pump out "eight gazillion" games developer grads, for whom there are not necessarily enough good jobs. By the time they graduate, programmers expect to work long hours to prove themselves, and for those hours to stretch even longer when deadlines loom. To Agwaze, it seemed to be worth it to work in a field about which he was passionate. "I knew it was going to be bad for me," he said with a lopsided grin.
This may worth something:
Xbox Game Pass subscribers hit 18 million - The Verge
Microsoft has been pushing Xbox Game Pass for more than a year now, and it's clear the company is heavily invested in its future . Bungie's Destiny 2 title appeared on Xbox Game Pass late last year, and Control is also available on the service for both Xbox and PC.
Microsoft also appears to be focused on studio acquisitions to bolster the content available on Game Pass. Microsoft's ZeniMax Media acquisition, the parent company of Doom and Fallout studio Bethesda Softworks, is a big deal that will boost Xbox Game Pass in the future.
Microsoft: Video games, cloud and software demand drives profit up 33%
As the pandemic raged through the U.S., Microsoft's business continued chugging ahead and beat Wall Street expectations for the last three months of 2020, powered by ongoing demand for its workplace software and cloud computing services as people worked from home.
The company on Tuesday reported fiscal second-quarter profit of $15.5 billion, up 33% from the same period last year. In a statement Tuesday, CEO Satya Nadella called it "the dawn of a second wave of digital transformation sweeping every company and every industry."
Konami says it hasn't closed its video gaming divisions
Konami has reassured fans that it has not shuttered its video gaming divisions, despite a previous news release.
On January 15, the Japanese entertainment conglomerate said in an announcement to investors that, as part of organisational restructuring efforts, it was "dissolving" Production Divisions 1, 2 and 3 in order to "respond to the rapid market that surrounds us". The Production Divisions refer to the company's video game development teams, with some interpreting the news as Konami shutting down internal game development.
Johns Hopkins, Mount Sinai turning to virtual rehab and video games to help patients recover from
John Krakauer, M.D., professor of neurology, neuroscience, and physical medicine and rehabilitation at the Johns Hopkins University School of Medicine, describes tele-neurorehabilitation as "trying to use technology to beam yourself into the patient's home and give them that same kind of care without being present."
"Usually that's going to require a mixture of a video hookup so that you can chat and watch what the patient is doing, and then varying degrees of gamification and instrumentation," said Krakauer, who also serves as chief medical and scientific adviser to MindMaze , an advanced neuroscience and digital therapeutics company.
Happening on Twitter
I'm right about this. https://t.co/hw3TXJODFP Serrels (from Sydney, Australia) Wed Jan 27 04:48:06 +0000 2021
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