Wednesday, November 25, 2020

The Best Video Game Deals From Walmart’s Black Friday 2020 Ad

It's nearly Black Friday, and that means it's time to buy some games. Video game hardware and software are always some of the most reliable deals on the annual shopping holiday, with steep discounts on games old and new and, this year, at least the opportunity to buy some new consoles at MSRP. Walmart has had it's deal out for a little while now, with plenty of time to peruse.

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Publisher: Forbes
Date: 2020-11-24
Author: Dave Thier
Twitter: @forbes
Reference: (Read more) Visit Source



Were you following this:

The Hugo Awards will have a video game category in 2021 | Engadget

For the first time in its storied history, the Hugo Awards will honor a video game. The annual literary award has avoided recognizing the medium for years, but present circumstances being what they are, it will make an exception at the next World Science Fiction Convention in 2021. As you might have guessed, the about-face came out of the coronavirus pandemic, and more specifically the amount of time most in the sci-fi and fantasy communities have spent playing video games in lockdown. 

Publisher: Engadget
Author: https www engadget com editors igor bonifacic
Twitter: @engadget
Reference: (Read more) Visit Source



How Blizzard's remote workers created Shadowlands | Fortune
Publisher: Fortune
Reference: (Read more) Visit Source



50 Years of Gaming History, by Revenue Stream (1970-2020)

Every year it feels like the gaming industry sees the same stories—record sales, unfathomable market reach, and questions of how much higher the market can go.

We're already far past the point of gaming being the biggest earning media sector, with an estimated $165 billion revenue generated in 2020.

But as our graphic above helps illustrate, it's important to break down shifting growth within the market. Research from Pelham Smithers shows that while the tidal wave of gaming has only continued to swell, the driving factors have shifted over the course of gaming history.

Publisher: Visual Capitalist
Date: 2020-11-23T13:09:07-08:00
Author: Omri Wallach
Reference: (Read more) Visit Source



Other things to check out:

Poking Fun at Terrible Photography Missions in Video Games

Many pop-culture references to photography tend to get it wrong, and this 30-second video perfectly encapsulates how silly video game photography missions can be.

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While funny, there seems to be a real disconnect with how game designers view photography. With older games like Metal Gear Solid, the scenes can feel tedious and unrealistic:

It’s not even older games that struggle with photography, though. Modern games like the newly-released Call of Duty: Cold War use photography as a trope that mainly serves as mission filler and takes away from the main reason someone would play the game.

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Publisher: PetaPixel
Date: 2020-11-24T19:30:34 00:00
Twitter: @petapixel
Reference: (Read more) Visit Source



Is it time to abandon physical video games and go digital-only?
Publisher: Dallas News
Date: 2020-11-24T12:00:00Z
Twitter: @dallasnews
Reference: (Read more) Visit Source



Fun and games turns into a Partridge-Family type business | Arts & Entertainment |

Sean (from left), Rachel and Dan Parrell, founders of Big Games Corp. have some quality family time and fun while gaming. (Photo courtesy Rachel Parrell, Vidpixart.com )

A father and his teen children have found a way to share fun and turn their hobby into a cottage industry.

Dan Parrell — who shares guardianship of his kids with his ex-wife — founded Big Games Corp. in 2019 with his daughter, Rachel, 17, and son Sean, 16. Their goal was to create fun multiplayer, single-console interactive video games.

Publisher: The Oakland Press
Date: 2020-11-23T09:37:00-0500
Author: Debbie Leveski For MediaNews Group
Twitter: @theoaklandpress
Reference: (Read more) Visit Source



Video game sales surge for 2020 holiday season amid console war, pandemic | Fox Business

That’s at least what video game developer Gearbox Entertainment Company found in a new survey of Americans between the ages of 18 and 34. Fifty-two percent of this demographic indicated they have either already bought or are planning to buy a video game for a family member or friend as a gift this season, according to data Gearbox shared with FOX Business.

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Similarly, Gearbox found that 48% of American families with children have bought video games or intend to purchase video games as holiday gifts as of early November.

Publisher: Fox Business
Date: 2020-11-23
Twitter: @FoxBusiness
Reference: (Read more) Visit Source



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