Thursday, June 25, 2020

Colorado gamers, game developers find renewed interest amid pandemic

Epic Games, which publishes the online title Fortnite, this week removed police cars from its digital world of 250 million active players, highlighting the real-time reckoning publishers are having with content in the wake of George Floyd protests.

Colorado has neither the reputation nor the development scene to place it among the top cities in a global industry valued at $140 billion. Despite that, we have a culture that spans esports leagues and classic arcade tournaments , mobile gaming and digital animation festivals. In fact, there’s new evidence that our residents are more skilled at video games than most of the country.

Publisher: The Know
Date: 2020-06-25T12:00:25 00:00
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Other things to check out:

Educational Video Games: My Word Coach | Moms.com

My Word Coach is one of those games. Not only can kids build their vocabulary, but they can also build literacy skills through a slew of various mini-games.

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My Word Coach is a video game for the Nintendo DS and Nintendo Wii that is really six games in one. The game itself is rated "E" for everyone. The main purpose of My Word Coach is vocabulary development. You may save data for up to three users, and you can also compete wirelessly.

Publisher: Moms
Date: 2020-06-25T14:10:09Z
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Spending More Time And Money On Video Games?

While many industries struggle to stay afloat during the pandemic, the video game industry is experiencing unprecedented profit.

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In the U.S., video game sales hit a record $10.86 billion in the first quarter of 2020 . A report by Verizon says streaming games in the US during peak hours has gone up 75 percent since the pandemic began. 

Raiford Guins is a professor of cinema and media studies in the IU Media School who studies video game history. He says it makes sense that people would invest more in games as in-person interactions are limited.

Publisher: News - Indiana Public Media
Author: Bente Bouthier
Twitter: @wfiunews
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Little Orpheus video game review - The Washington Post

At the start we meet Comrade Ivan Ivanovich, a trim man with a pompadour haircut, seated at a small table in an interrogation room before the much larger, intimidating General Yurkovoi. The General is there to debrief Ivan about his mission to the center of the Earth for the purposes of assessing its suitability for colonization.

The story Ivan tells is utterly fantastical. After parachuting from the vehicle, he finds himself in a lush, sun-dappled jungle patrolled by dinosaurs. From there he discovers a city filled with giant blue creatures, many of whom are either caged or enslaved by mind-controlling helmets that mysteriously resemble the Soviet-issued helmets with which Ivan is acquainted.

Publisher: Washington Post
Date: 2020-06-25T14:06:20.693Z
Twitter: @WashingtonPost
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Other things to check out:

Bloomberg - Are you a robot?
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Elon Musk's 6 favorite video games have one common theme

We've known this since he revealed his Overwatch main in 2017 (if not even earlier), but over the weekend, the tech entrepreneur responded via Twitter to a question about his favorite video games. While Musk's firms have been busy developing even faster supercars and sending the first humans to Mars, it seems he has a bit of time left over to enjoy some games. Oh, and he's a PC gamer.

It's a little-known fact that Musk actually has some experience in the video game industry. At just 12 years old, Musk got his game Blastar published in South African magazine PC and Office Technology back in 1984. YouTuber Scott Manley explained how Musk then went on to work for Rocket Science Games back in 1994, prior to his eventual jumpstart at PayPal.

Publisher: Inverse
Twitter: @inversedotcom
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Citius, Altius, Fortnite - Why the next Olympics should include Fortnite | Leaders | The Economist

This article appeared in the Leaders section of the print edition under the headline "Citius, Altius, Fortnite"

Publisher: The Economist
Twitter: @TheEconomist
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Video games: 'Last of Us Part II' puts a human spin on tale of revenge - StarTribune.com

“It’s a story of tribalism; of how we vilify and dehumanize those on the outside,” says director Neil Druckmann. “When is it time to let go? And when should you hold on at any cost? This is a story of trauma, redemption and empathy.”

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Publisher: Star Tribune
Twitter: @StarTribune
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