
NOVATO, CA - NOVEMBER 13: Clint Bajakian poses for a photograph with his Steinway & Sons baby grand piano at home in Novato, Calif., on Wednesday, Nov. 13, 2019. Bajakian is a video games composer and also teaches at San Francisco Conservatory of Music. (Anda Chu/Bay Area News Group)
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If you've played video games over the last 25 or so years, then you've probably heard the music of Clint Bajakian. The Novato composer boasts credits on 200-plus video game titles, including such well-known offerings as the “World of Warcraft” series.
And here's another article:
Disney to Sell Fox Video Game Division to Scopely | Hollywood Reporter

The company is selling the FoxNext video game development studio, including Aftershock LA Studios and Cold Iron Studios, to Scopely, the Culver City-based mobile game developer.
Terms of the agreement were not immediately available, but U.S. regulators signed off on the deal this month, according to a Hart-Scott-Rodino Act notice published by the Federal Trade Commission. In October, Scopely announced that it had raised $200 million in strategic financing "to accelerate the company’s M&A and investment strategy." The new funding round valued the company at $1.7 billion.
How Under 30 Honoree Jenny Xu Found Her Niche In Video Games
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"When I first started creating games, I hid behind my internet alias and would rarely talk about my games offline. As I got more involved with the online gaming community, I realized that everyone thought I was a guy, and I never really corrected them. To this day, many people I interact with online assume I am a man or only an artist, even though I always write that I am a woman and a developer in my profile."
"After I was recognized in Forbes, I was kind of forced to talk about it. People started asking me more about my games, and I finally realized that people liked what I made and thought it was cool."
Latin America's Animation, VFX & Video Games Market, 2020-2025: Emerging Trends, Content
The "Latin American Animation, VFX & Video Games: Strategies, Trends & Opportunities (2020-25)" report has been added to ResearchAndMarkets.com's offering.
The Latin American Animation, VFX and Video Games industry has the potential to emerge as an engine of growth for the continent.
There are dozens of globally renowned animation studios as well as several hundreds of small and medium-sized studios producing content tailored to local tastes.
Quite a lot has been going on:
Why So Many High-Profile Videogames Have Been Delayed | WIRED

Making any big-budget, large-scale media product is like choreographing a ballet. The requirements of videogame design specifically—play-testing combat systems, engineering sound effects, detailing backgrounds, designing levels, tying the story together, and catching bugs—makes it more like choreographing a half-dozen ballets to be performed simultaneously and synchronistically.
"I think delays are good for the industry," said an employee at ID Software, the studio behind the highly anticipated Doom Eternal , delayed last fall. (The individual asked to remain anonymous for fear of repercussions.) "We get the time we need to make a better thing." Several game developers WIRED interviewed agreed, adding that in the highly competitive games market, delivering on those glossy trailers is a better determiner of success than when the game comes out.
Factbox: Polish Video Game Productions That Have Hit the Jackpot - The New York Times
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(Reuters) - Poland's booming video game and esports market was worth $664 million in 2019, according to PwC, and is projected to climb to nearly $850 million over the next four years.
The latest highly anticipated addition to the roster will be "Cyberpunk 2077" by CD Projekt, scheduled for release on Sept. 17.
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CD Projekt, the biggest name in the Polish industry, has sold over 40 million copies of its most popular medieval fantasy, The Witcher, which is based on a series of books by Polish writer Andrzej Sapkowski. A TV adaption is also Netflix's highest rated original series, according to IMDb.
To advance robot swarms, UB engineers turn to video games - UB Now: News and views for UB faculty
Students create a simulated environment to demonstrate on a small scale how teams of autonomous air and ground robots can work together. Photo: Douglas Levere
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That’s according to a research team from UB’s Artificial Intelligence Institute, which received a $316,000 federal grant to study the decisions people make — as well as biometric information such as their brain waves and eye movements — while gaming.
Researchers will use this data to build artificial intelligence they believe can improve coordination among teams of autonomous air and ground robots.
Top headlines: Street Road construction, airport face scanners, illegal video games and legal

Construction at Street Road and U.S. Route 1 will slow traffic tonight in Bensalem. Lane closures start at 8 p.m.
Smile for the cameras at Philly’s airport. Next time you fly internationally, your face could be scanned.
State police want to seize some 20,000 video games. Lawmakers say the games pay cash prizes, making them illegal.
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And, Big Bird is getting some new wheels. The new ride at Sesame Place is Big Bird’s Tour Bus.
Happening on Twitter
World of Warcraft players are pissed at Battle for Azeroth's underwhelming ending https://t.co/DcVeJNMmse https://t.co/tZoJ2badFQ pcgamer (from San Francisco, Bath & Sydney) Wed Jan 22 21:20:03 +0000 2020
Going to the gym feels like playing World of Warcraft and seeing all the max level players because you'll walk ther… https://t.co/pNdawxvBtq zerowondering (from business@zerowondering.com) Fri Jan 17 22:13:12 +0000 2020
📣WORLD OF WARCRAFT VARSITY HOODIE GIVEAWAY📣 ✅Follow @JINX ✅Like ✅Retweet ✅Respond to: What is your favorite class… https://t.co/LAFRjENMsx JINX (from San Diego, CA) Tue Jan 21 19:38:56 +0000 2020

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